PINION team

Background


PINION is a political engagement platform that seeks to provide a hub for voters to voice their opinions and connect with their elected representatives on issues they care about.

The PINION project began with two entrepreneurs several months before I heard about it through the Seattle Social Good Series (SSGS) hackathon. Organized by the Interaction Design Association (IxDA) Seattle and Open Seattle, SSGS was a little different from a traditional hackathon in that participants were encouraged to work on their projects in the weeks leading up to the event rather than just during the event itself.

I came on to the project pretty late in the game, so a lot of the generative research had already been done, but there was still plenty to do with summarizing findings and using that information to start building a solution to the problem that the team had uncovered in the research.

Challenge


There’s often a disconnect between what voters want and what politicians do, and there isn’t a way to effectively bridge that gap. It’s hard for voters and legislators to engage in discussion and assess each other’s stances in a simple and accessible way. Because of this, many voters feel that their voices aren’t being heard or that their opinions don’t matter.

PINION seeks to address this problem by providing a space where public opinion speaks, legislators listen, and conversations about our most pressing issues can have an actual impact on policy decisions.

My Role


Prior to the hackathon, I was responsible for organizing and analyzing data gathered by another user researcher and summarizing insights to inform next steps.

During the hackathon, I functioned as the UX lead/principal designer on a team with two other designers, a developer, and the company’s two founders. In addition to defining the scope, planning the project timeline, and delegating tasks, I designed the user flow, interactions, UI elements, key screens, and prototype.

Research


Details forthcoming

Design


Details forthcoming